Picture My Story

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Share your story and live the city of Amsterdam to its fullest! Background on pervasive gaming: Mayra focuses on social online game worlds as an important form of contemporary games cultures (146). In defining… Continue reading

Immerse in the Sims!

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Let’s Play The Sims – Part 1 (Welcome To The Neighborhood!) Immersion is defined by Murray as “a stirring narrative in any medium…experienced as a virtual reality because our brains are programmed to tune into… Continue reading

Pervasive Game Design – The Story Inventor

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By Laurens, Ecem, & Lotte Pervasive games involve game designs that break with the traditional view of gaming to be solely related to the ‘virtual’. The bounds of traditional gaming devices are broken… Continue reading

Tongue Hunter: Pervasive Game Design

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By Maurits, JacO & Nita When our group was thinking of gaming away from a television or computer screen and attempting to make reality as a game, there was one thing we were… Continue reading

PoG: Final Paper

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Deadline: December 18 (hardcopy in class), December 17 (before 16.00u on Ephorus) This final paper is a continuation of your blogposts and the midterm paper. You will describe the theoretical concepts relevant for… Continue reading

Kameo: Elements of Power – Structural Analysis of Participation

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Kameo: Elements of Power is an action-adventure video game released exclusively for the X-Box 360 in 2005. The story is introduced by showing Kameo, the main character, storming into a foreboding castle in… Continue reading

Immersion aspects in Eternal Darkness: Sanity’s Requiem

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Eternal Darkness: Sanity’s Requiem is a Nintendo GameCube videogame developed by Silicon Knights, and it was released in 2002. The title was marketed as a psychological horror game due to its sanity-related mechanics.… Continue reading

Fallout 3: A structural analysis of participation

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In order to effectively analyze the immersion aspects of a video game, I felt it was important to consider which of the games I had ever played that truly ‘sucked me in’ the… Continue reading

Angry Birds – Structural Analysis

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 Angry Birds – Structural Analysis Angry Birds was released in December 2009. In the game, players use a slingshot to launch birds at pigs stationed on or within various structures, with the intent of destroying all… Continue reading

Analysis of Participation

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Metal Gear Solid 4- Guns of the Patriots “Metal Gear Solid 4” is a Japanese stealth video game released in 2008, with a strong narrative and interesting characters. The main plot deals with… Continue reading